import * as THREE from 'three';
const group = new THREE.Group();

// 材质对象
const material = new THREE.MeshLambertMaterial({
    color: 0x00ffff, // 设置材质颜色
})
const geometry = new THREE.PlaneGeometry(200, 200)
const mesh = new THREE.Mesh(geometry, material);
group.add(mesh);

export default group;